/time Command
Queries or modifies the in-game daylight cycle clock. 'add' shifts time forward by the given amount; 'set' jumps directly to a value or named marker; 'query' returns tick counts; 'pause'/'resume' freeze or unfreeze the clock.
Syntax
/time add <time> | /time set (<time>|day|noon|night|midnight) | /time query (gametime|daytime|day) | /time pause | /time resumePermission: OP level 2Edition: Both
Examples
/time set day/time set 6000/time add 1000/time query gametimeNotes
Java Edition 'set' directly assigns the tick value; Bedrock advances time forward to reach the target. Named markers: day=1000, noon=6000, night=13000, midnight=18000 (ticks). Duration suffixes supported on Java: t (ticks, default), s (seconds, 1s=20t), d (days, 1d=24000t). 'time pause' and 'time resume' are Java-only additions added in 1.21.2.