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Stray

Hostile · Overworld

Strays are the cold-biome variant of the skeleton, distinguished by their tattered appearance and icy-blue colouration. Their slowing arrows make escaping them significantly more difficult, especially in open snowy terrain. They replace skeleton spawns in frozen biomes.

Health
20 HP (10 hearts)
Spawns in
Snowy Plains, Ice Spikes, and other frozen biomes at light level 0; replaces skeletons in cold biomes
Behavior
Functions like a skeleton but fires Arrows of Slowness that inflict 30 seconds of Slowness I. Burns in sunlight unless wearing a helmet. Uses the same ranged attack pattern as the skeleton.
Drops
0–2 Bones, 0–2 Arrows, Arrow of Slowness (drop instead of regular arrow)

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